Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Berkeley, CA: Apress, Imprint: Apress, 2018
Online
Monographie, Elektronische Ressource
- 1 Online-Ressource (XXIII, 232 p. 113 illus., 75 illus. in color)
Ermittle Ausleihstatus...
Titel: |
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
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Verantwortlichkeitsangabe: | by Claudia Doppioslash |
Autor/in / Beteiligte Person: | Doppioslash, Claudia |
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Veröffentlichung: | Berkeley, CA: Apress, Imprint: Apress, 2018 |
Medientyp: | Monographie |
Datenträgertyp: | Elektronische Ressource |
Umfang: | 1 Online-Ressource (XXIII, 232 p. 113 illus., 75 illus. in color) |
ISBN: | 9781484233092 |
DOI: | 10.1007/978-1-4842-3309-2 |
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